MikuMikuDayo
エフェクトリファレンス
|
D3D12_DEPTH_STENCIL_DESCを参照 [詳解]
公開メンバ関数 | |
D3D12_DEPTH_STENCIL_DESC | Convert () |
template<class Archive> | |
void | serialize (Archive &A) |
公開変数類 | |
bool | depthEnable = true |
std::string | depthWriteMask = "ALL" |
std::string | depthFunc = "LESS" |
bool | stencilEnable = false |
UINT8 | stencilReadMask = D3D12_DEFAULT_STENCIL_READ_MASK |
UINT8 | stencilWriteMask = D3D12_DEFAULT_STENCIL_WRITE_MASK |
FXDepthStencilOpDesc | frontFace |
FXDepthStencilOpDesc | backFace |